Building full-stack web applications and shipping games. FastAPI, PostgreSQL, React on the web — Unity and Godot 4 for games. Clean code, sharp interfaces, and products that actually work.
I'm a software engineer with a background in game development and UI/UX design. I build across the full stack — FastAPI backends, PostgreSQL databases, React frontends — and ship games in Unity and Godot 4.
5+ years of professional experience across mobile game studios, design work, and independent software projects.
Medieval 3D physics-based movement simulation game.
Addictive simulation game — mix and match materials to craft the perfect face mask.
Ball merge meets balance — a simple, immersive, and hypnotic puzzle experience.
Platformer puzzle game — solve levels before the devil teleports and captures you.
Award-winning multiplayer okey game loved by millions — real players, real fun.
Fast-paced multiplayer word game — challenge friends or meet new opponents worldwide.
REST API game server powering Regal Rust — player data, leaderboards, and session management.
End-to-end example connecting a Unity game client to a .NET REST API — auth, requests, and response handling.
Custom MCP server that bridges Claude Code to the Godot 4 editor — control scenes, nodes, and scripts via AI.
Whether you have a project in mind, a job opportunity, or just want to say hello — my inbox is always open.